20 lines
312 B
C
20 lines
312 B
C
#ifndef GAME_H
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#define GAME_H
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struct game_data
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{
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int is_running;
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struct render_data* render_data;
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struct player* player1;
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struct player* player2;
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struct ball* ball;
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int window_width;
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int window_height;
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};
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void game_start(int window_width, int window_height);
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#endif /* GAME_H */
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