import pygame import sys # Some constants that we use in the program BACKGROUND_COLOR = (255, 255, 255) SCREEN_SIZE = (500, 500) # Screen size is 500 x 500 # This class will represent our game class Game: # This function will be called when the class is first created def __init__(self): pygame.init() self.window = pygame.display.set_mode(SCREEN_SIZE) pygame.display.set_caption("Hello world") # This function will render the contents of the screen def start(self): while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() # Fill the screen with the background color and update the screen self.window.fill(BACKGROUND_COLOR) pygame.display.flip() # Create the game object and start the game game = Game() game.start()